Friday, March 13, 2009

R.I.P. Baneknights

Bane Knights have fallen to the mighty "Nerff." We Cryxians knew it was only a matter of time until our elite unit was summarily dismissed by the terrible Cygnar elitists at Privateer Press.

We'll miss you and your shadow shift. The amazing out of turn activations which kept you feared and relevant as a fighting force.

We'll miss your crazy shenanigans and the way in which you made less intelligent people go cross eyed as they tried to understand your ghostly ways.

Rest in peace you mean bastards. MKII be damned!

-Cheers-

4 comments:

  1. Did you find out something we all didn't?

    ReplyDelete
  2. MKII spoiler states that Shadow Shift is going the way of the Dodo. Those in favor say it's because PP wants to eliminate out of turn activations. History shows it's really just to screw Cryx over.

    ReplyDelete
  3. Shadow shift was a broken mechanic. either they made them 20 pts each or take something away.

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  4. So let me ask you this. Did you read the whole article?
    Shadow Shift is being replaced with a new rule.
    Do you know what it does?

    Me things you know not what you mourn :)
    (also, only one person in dev plays Cygnar...)

    ReplyDelete

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