tag:blogger.com,1999:blog-67577515466272171022024-02-20T14:41:30.679-08:00McCryxian Domination“The winner of the game is the player who makes the next-to-last mistake”
-Savielly Tartakover-McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.comBlogger67125tag:blogger.com,1999:blog-6757751546627217102.post-63554029184103606872011-02-25T06:24:00.000-08:002011-03-03T09:11:30.848-08:00Turn OneNow that you're deployed, now what?<br /><br />This is the point where rubber meets pavement. All you careful list building, <span id="SPELLING_ERROR_0" class="blsp-spelling-error">stategerizing</span>, meticulous deployment and overall cranial exertions begin to revel themselves. It's turn one and you have to do more than theorize.<br /><br />In previous posts I've mentioned playing for position several times. I've talked about the importance of taking and holding the center of the board, especially in regards to scenario play.<br /><br />To capitalize on this strategy you have to be very careful about your first turn because this brings to bear the needed elements to capture the center, establish a solid line from which to launch your turn two attack and put together a defensible position.<br /><br />Now how the heck are you going to do that in just one turn? Hopefully you've prepared a list that has the various components to allow you such a turn. Too gimmicky or two narrow in scope and you'll find yourself quickly in a bad position.<br /><br />In this weekends' post I'll cover a solid first turn and some mini objective you'll want to achieve to capitalize on your position. Bear in mind this doesn't cover all situations and all lists or all opponents, but it provides a solid base to build on.<br /><br />... More to come ...McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com3tag:blogger.com,1999:blog-6757751546627217102.post-49528209623082663222011-02-12T12:15:00.000-08:002011-03-03T09:11:12.535-08:00Photo Break!!!I interrupt the tactics write up for a this brief photo break. I recently painted pGoreshade to see if I could paint white. As it turns out I can't. Still, I personally like him, I just wish I was a better painter and that I had a better camera.<br /><br /><br />Without further adu...<br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqw59qfD1lw792oiCvnn7_0tNJtF0r97Gv_suP30XmoukWyLyUcGgrD5W72gSOscupmDJu7RvtttJLMkEhUBIVINY8DYkzGfWhFZVJvZCXrkHvwA3yrE1cDlrk8Uu23hPLfAN06Le6eRc/s1600/492.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5572900141126906418" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqw59qfD1lw792oiCvnn7_0tNJtF0r97Gv_suP30XmoukWyLyUcGgrD5W72gSOscupmDJu7RvtttJLMkEhUBIVINY8DYkzGfWhFZVJvZCXrkHvwA3yrE1cDlrk8Uu23hPLfAN06Le6eRc/s320/492.JPG" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4_RAcPX1Tjc4lrwmlcGRHiW0fk3Mq0UPISHyE_K1sF5k8hZKn34JAJWAP-V27-FkzJ8Ot7uu2iSENjos91xsuZZqsIjBnpzhIUj62CbOPyuYrMWj9EQZ0WB2YtEhH_ksnaIjNuK4tA0s/s1600/491.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5572900136938703874" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4_RAcPX1Tjc4lrwmlcGRHiW0fk3Mq0UPISHyE_K1sF5k8hZKn34JAJWAP-V27-FkzJ8Ot7uu2iSENjos91xsuZZqsIjBnpzhIUj62CbOPyuYrMWj9EQZ0WB2YtEhH_ksnaIjNuK4tA0s/s320/491.JPG" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjUz-jiT2dtUTnTGslTIG5Ru2WwCOjdQnIw5dIwoQfgnUY0iePS03GuK-VPsb8-XuVI6inGhd1uHYVQy_Z2kKa9WEqnOr3WR5Wa31yrA82oqBYlQgwAxSE1ZQ4S6tjA6PeVCibs1OQOZs/s1600/490.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5572900131658298418" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhjUz-jiT2dtUTnTGslTIG5Ru2WwCOjdQnIw5dIwoQfgnUY0iePS03GuK-VPsb8-XuVI6inGhd1uHYVQy_Z2kKa9WEqnOr3WR5Wa31yrA82oqBYlQgwAxSE1ZQ4S6tjA6PeVCibs1OQOZs/s320/490.JPG" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQvqIS9W43xRtINgblEk8LyRv8r1cMzYp-iqNkAsValNOdlNzmRR0ybZkxLWnrlj_Urs_udxe37hd3i-MdT3tY5444S_Ittq8j-6xX5SZycEnpWWK5OeRdMHmw4i2Li8u9RO3LyhrPYMc/s1600/489.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5572900121585556994" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQvqIS9W43xRtINgblEk8LyRv8r1cMzYp-iqNkAsValNOdlNzmRR0ybZkxLWnrlj_Urs_udxe37hd3i-MdT3tY5444S_Ittq8j-6xX5SZycEnpWWK5OeRdMHmw4i2Li8u9RO3LyhrPYMc/s320/489.JPG" /></a>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com3tag:blogger.com,1999:blog-6757751546627217102.post-35302497895340785792010-12-11T12:14:00.000-08:002011-02-12T13:23:16.164-08:00Game Play: The Opening - Deployment<div style="TEXT-ALIGN: center"><br /></div>Deployment<br /><br />Now that it's been decided which turn you will take, it is now time to deploy. Much like the opening move in a chess game there should be strategy behind how your deploy your models.<br /><br />Most games that I see deploy much like the following picture.<br /><br /><img id="BLOGGER_PHOTO_ID_5549525935755020818" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 356px; TEXT-ALIGN: center" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2oxtRsta1bhmG-gv7deYrcO1XcWGZu8uIOcQPbLg-O0_8SBrwspVz6Fm79U9Fw17NtYON2Iw_N4MzjKCZ8s1Tk-Xf2kzev7WHeyLAQiUTtdsjS851MS8p6zlKlqpJfnuCvwtK3Gbx4vI/s400/Warmachine+%2526+Hordes+MKIIMap+deployment" border="0" /><br />Both armies are laterally spread out with the <span class="blsp-spelling-error" id="SPELLING_ERROR_0"><span class="blsp-spelling-error" id="SPELLING_ERROR_0">warcaster</span></span>/warlock centrally positioned. What usually results is a paper rock scissors duel. There will be quite a bit of repositioning as flanks fail or as holes develop. In all it's the standard but, in my opinion, is far from the best method for deployment in many circumstances.<br /><br />I feel that this sort of central deployment allows a faster army to exploit your flanks. It also forces you to "Have" to change direction to confront said flanking attempts. I often prefer an off center deployment to deny one of the flanks. I'll most typically chose this option if going second.<br /><br />Another boon of the denied flank tactic is that it forces elements of your opponents army to spend precious turns attempting to reposition. I remember one game where I took the win by simply out playing my opponent positionally. Admittedly I was out matched. My small <span class="blsp-spelling-error" id="SPELLING_ERROR_1"><span class="blsp-spelling-error" id="SPELLING_ERROR_1">Mortenebra</span></span> force comprised of a few jacks, the <span class="blsp-spelling-error" id="SPELLING_ERROR_2"><span class="blsp-spelling-error" id="SPELLING_ERROR_2">Deathjack</span></span>, Nightmare, Malice and <span class="blsp-spelling-error" id="SPELLING_ERROR_3"><span class="blsp-spelling-error" id="SPELLING_ERROR_3">Cankerworm</span></span>. I had a few sirens and a <span class="blsp-spelling-error" id="SPELLING_ERROR_4"><span class="blsp-spelling-error" id="SPELLING_ERROR_4">necrotech</span></span> too.<br /><br />He brought the <span class="blsp-spelling-error" id="SPELLING_ERROR_5"><span class="blsp-spelling-error" id="SPELLING_ERROR_5">eMadrak</span></span> pain with a full unit of burrowers, <span class="blsp-spelling-error" id="SPELLING_ERROR_6"><span class="blsp-spelling-error" id="SPELLING_ERROR_6">fennblades</span></span>, and <span class="blsp-spelling-error" id="SPELLING_ERROR_7"><span class="blsp-spelling-error" id="SPELLING_ERROR_7">Kriel</span></span> warriors with the <span class="blsp-spelling-error" id="SPELLING_ERROR_8"><span class="blsp-spelling-error" id="SPELLING_ERROR_8">UA</span></span> and a two or three <span class="blsp-spelling-error" id="SPELLING_ERROR_9"><span class="blsp-spelling-error" id="SPELLING_ERROR_9">WA's</span></span>. Had an <span class="blsp-spelling-error" id="SPELLING_ERROR_10"><span class="blsp-spelling-error" id="SPELLING_ERROR_10">axer</span></span>, swamp troll and I believe an <span class="blsp-spelling-error" id="SPELLING_ERROR_11"><span class="blsp-spelling-error" id="SPELLING_ERROR_11">Earthborn</span></span> Dire Troll. Add in a fell caller and I was outnumbered by some 30 models.<br /><br />He deployed centrally, <span class="blsp-spelling-error" id="SPELLING_ERROR_12"><span class="blsp-spelling-error" id="SPELLING_ERROR_12">Madrak</span></span> in the middle with his troops spread out in a long line of death. The <span class="blsp-spelling-error" id="SPELLING_ERROR_13"><span class="blsp-spelling-error" id="SPELLING_ERROR_13">fenns</span></span> were to my left and the <span class="blsp-spelling-error" id="SPELLING_ERROR_14"><span class="blsp-spelling-error" id="SPELLING_ERROR_14">Kriels</span></span> on the right. With beasts hanging close to <span class="blsp-spelling-error" id="SPELLING_ERROR_15"><span class="blsp-spelling-error" id="SPELLING_ERROR_15">Madrak</span></span>.<br /><br />I deployed first centrally as well. After seeing the final set up I knew that I couldn't possibly take on that many <span class="blsp-spelling-error" id="SPELLING_ERROR_16"><span class="blsp-spelling-error" id="SPELLING_ERROR_16">kriels</span></span> all in one go because the counter charge would be devastating. In a bold move I <span class="blsp-spelling-error" id="SPELLING_ERROR_17"><span class="blsp-spelling-error" id="SPELLING_ERROR_17">AD'd</span></span> the DJ on my right flank, just in Morty's control range; then on my turn I ran him forward tempting the <span class="blsp-spelling-error" id="SPELLING_ERROR_18"><span class="blsp-spelling-error" id="SPELLING_ERROR_18">kriels</span></span> to take him on.<br /><br />I then ran the remaining jacks to my right flank and set up a defensive posture near a hill. What this did was two fold. Firstly it moved me out of range of the hated burrowers and effectively took the <span class="blsp-spelling-error" id="SPELLING_ERROR_19"><span class="blsp-spelling-error" id="SPELLING_ERROR_19">fennblades</span></span> out of the game for a few rounds.<br /><br />Some of the louder trolls on the main forum would consider a complete re posturing due to the burrowers as a "win," however in this case not only did it deny the burrower's pop up turn, it also <span class="blsp-spelling-error" id="SPELLING_ERROR_20"><span class="blsp-spelling-error" id="SPELLING_ERROR_20">kep</span></span> a huge chunk of his army out of the game. This was actually the move which saved me the game as I was then able to break his army down a <span class="blsp-spelling-error" id="SPELLING_ERROR_21"><span class="blsp-spelling-corrected" id="SPELLING_ERROR_21">piece</span></span> at a time.<br /><br />Positionally, if I had remained in the center I would have been destroyed. Sure, I would have taken a large amount of <span class="blsp-spelling-error" id="SPELLING_ERROR_22"><span class="blsp-spelling-error" id="SPELLING_ERROR_22">kriels</span></span> with me, but not enough to sway the game into my favor.<br /><br />In chess there is a defined center and through piece development you make concerted efforts to take and hold the center in order to achieve a better position. Unlike chess, <span class="blsp-spelling-error" id="SPELLING_ERROR_23"><span class="blsp-spelling-error" id="SPELLING_ERROR_23">warmachine</span></span> has a fluid center which can be <span class="blsp-spelling-corrected" id="SPELLING_ERROR_24">redefined</span> depending on the type of game played. Caster kill granting the most fluidity.<br /><br />Keep this in mind as you establish your position and make play for your "tactical center."<br /><br />***More to come***McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com1tag:blogger.com,1999:blog-6757751546627217102.post-73718808748523742092010-11-15T18:05:00.001-08:002011-02-04T11:11:42.534-08:00Game PlayI've been playing miniature war games for what seems like an eternity. <div><br /></div><div>I've been playing chess for even longer than that. </div><div><br /></div><div>There is a similarity that is unmistakable. Both games have phases, strategy, tactics and combinations. </div><div><br /></div><div>Much like Chess the game of <span class="blsp-spelling-error" id="SPELLING_ERROR_0">Warmachine</span> (this includes Hordes too) is also comprised of phases.</div><div><br /></div><div>1. The Opening</div><div>2. Middle Game</div><div>3. End Game</div><div><br /></div><div>The opening while often glazed over by the majority of players is, in my opinion, one of the single most important phases of the game. I claim that the opening section of the game consists of</div><div><br /></div><div>a. turn selection</div><div>b. deployment</div><div>c. first turn.</div><div><br /></div><div>When I say turn selection I'm simply referring to the opportunity to play as player one or two. About 1/2 the time you don't get to choose, but when the moment presents itself it's incredibly important to know which choice is best.</div><div><br /></div><div>As a <span class="blsp-spelling-error" id="SPELLING_ERROR_1">Cryx</span> player I will chose to always go first as a non <span class="blsp-spelling-error" id="SPELLING_ERROR_2">shooty</span> faction I see no reason to sit back and see what the other player is going to do before I commit. I'd much rather set the pace. With loads of infantry, generous amounts of stealth and units which regenerate I have ample reason to make the first move.</div><div><br /></div><div>A <span class="blsp-spelling-error" id="SPELLING_ERROR_3">Cygnar</span> army with excess amounts of sissy might feel better able to dish out the pain by allowing their opponent to move first and force them to move into firing range. </div><div><br /></div><div>Also, the first player, again in my opinion, will be playing defense for the middle game as they have more than likely reached the objective and struggle to maintain their grip on it. A glass cannon army like legion might not want to take the hit first and opt to alpha strike the position instead.</div><div><br /></div><div>So basically I've spent several paragraphs attempting to explain the importance of turn choice and really the only definite answer is "it depends." It depends on your army structure, scenario and list build.</div><div></div><div>It is, however, important to realize that turn selection does play an important role in the game. While many a person can quote "page 5," and say that the choice to go first is always the best choice. I contend that in some situations playing second is beneficial, and vice <span class="blsp-spelling-error" id="SPELLING_ERROR_4">versa</span>. </div><div></div><div>Either way you're bound to play first or last, best to be aware of the difference in tempo and plan ahead for it.</div><div><br /></div><div>More to come.....</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com1tag:blogger.com,1999:blog-6757751546627217102.post-19622402626039723682009-11-29T08:03:00.000-08:002009-11-29T08:15:03.211-08:00MKII Hordes Field Test = Fail<div style="text-align: center;"><br /></div>First off I think the MKII field test has been pretty dang amazing if you ask me. Looking at nearly 90% of the figs it feels like each of the factions are very well rounded. They each have a few A+ peices, B's, C's and yes, a few failures. (Scattergunners you fail.)<div><br /></div><div>What I'm so surprised at is the overwhelming amount of "NERF THIS" which appears in the Skorne community. It seems like they want anything and everything to be toned down or eliminated. I don't get this.</div><div><br /></div><div><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizk8ZRSPueTC4hFJ8RMvrkfDD5VbVcYCyM8tuJVriTU5YxXjpoWicjhRhq1iZzJLjMeN1ymnh04WiFSWmk3NSPatRFDyMa9A8qVUrW-RbUDl3PLE5wmR07Yc9c6x-2mofYMdTa8yE-vTo/s400/DoubleFacePalm.jpg" /></div><div><br /></div><div>Werecat and a few others have even posted on this and how it's so bizzaro. I just don't get it. </div><div><br /></div><div>Maybe it's because I'm not all that invested in my Skorne army that I really don't care what happens. But when I read the new Skorne rules I wasn't shocked and awed, I was "meh'd."</div><div><br /></div><div>I just can't see where people are coming from, it's as if they feel guilty for having decent figs.</div><div><br /></div><div>So to PPS "GOOD DAMN JOB" with the field test.</div><div><br /></div><div>To the Skorne community, "GROW A PAIR!"</div><div><br /></div><div>(Ahhhhhh, I feel better.)</div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com2tag:blogger.com,1999:blog-6757751546627217102.post-13607514189151823172009-11-12T10:51:00.000-08:002009-11-12T10:57:02.061-08:00The Newest Cryx Player<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZtgm6JS3n7aV2YFAHxWW-0zjzCVJKw2AcFkuDsQzZ0X5zFEiZrajB0xB1ziGolcVWEqnj1yhyphenhyphen1FNVsLjAdPSQWAbZUMbUrvVHir14FfYsLLeYPLI4v-MoomPzLAB55UX5YAx3rTlE9tE/s1600-h/IMG_0007.JPG"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZtgm6JS3n7aV2YFAHxWW-0zjzCVJKw2AcFkuDsQzZ0X5zFEiZrajB0xB1ziGolcVWEqnj1yhyphenhyphen1FNVsLjAdPSQWAbZUMbUrvVHir14FfYsLLeYPLI4v-MoomPzLAB55UX5YAx3rTlE9tE/s400/IMG_0007.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5403292412519229858" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGNtOIIe9AnlzAiMi-SrOBFDQ11HPZWLSAcUkBKCFjgTr_AB8WJNPelWqR_VesH6sE_ZXq92QaloCi6frIyteLyTChwPQBuMxNraeRYtEhHvAXEb5ll0nDTgN4TQavSd1lR_sEStyB6xw/s1600-h/IMG_0004.JPG"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGNtOIIe9AnlzAiMi-SrOBFDQ11HPZWLSAcUkBKCFjgTr_AB8WJNPelWqR_VesH6sE_ZXq92QaloCi6frIyteLyTChwPQBuMxNraeRYtEhHvAXEb5ll0nDTgN4TQavSd1lR_sEStyB6xw/s400/IMG_0004.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5403292409288088098" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9EI0y9ai_N6Eg0ObvLYJR91ajtFvpOaiMsqmcRcnaufZHyv2u2A1uo0f0NpyV04ING2G03eD4Sr0alk2SN2pXQjiIBEqAj8c5ynFx4VRnPaIi10lmdj6NoUVDr8OnMvIDS34_zkehggg/s1600-h/IMG_0002.JPG"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 300px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9EI0y9ai_N6Eg0ObvLYJR91ajtFvpOaiMsqmcRcnaufZHyv2u2A1uo0f0NpyV04ING2G03eD4Sr0alk2SN2pXQjiIBEqAj8c5ynFx4VRnPaIi10lmdj6NoUVDr8OnMvIDS34_zkehggg/s400/IMG_0002.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5403292400145425730" /></a><br />William "The Destroyer" was born 11 November 2009 at 4:23pm weighing 8 lbs 1 oz and measuring 19.5" long.<div><br /></div><div>I am one proud papa and can't wait for my two boy grow up a little and start playing silly games with their Dad.</div><div><br /></div><div>While I've already chosen my first born to follow in my Cryxian footsteps, I think the Skorne will be a nice fit for our newest addition.</div><div><br /></div><div>Either way we're so happy to have him here and can't wait to bring him home from the hospital!</div><div><br /></div><div>Game on!</div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com0tag:blogger.com,1999:blog-6757751546627217102.post-31367910677941176422009-10-05T23:07:00.000-07:002009-10-05T23:14:41.695-07:00Molik KarnWe had a tournament a few weeks ago and I was victorious; and to the victor go the spoils. The spoils in this instance was a paint-job of my choice. Right away I knew that I wanted Molik Karn painted.<div><br /></div><div>First, he's amazing, I love him and think he's one of the best figs that Skorne has access to.</div><div>Second, he's highly detailed and knowing how I don't finish much of what I start I wanted him done and done.</div><div><br /></div><div>The LGS's wife agreed to paint him and the rest is history.</div><div><br /></div><div>So now I present, for your viewing pleasure.</div><div><br /></div><div>MOLIK KARN!!!</div><div><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidXPSGryJPJxNmH38N5V2kwy26EePinA34YsvMAQwS55neRAkgOFFPESIvdDMjjB7TlAgzI5jUiM2LbKkpe5wsrN3YImfKpAswLZqGZi0ZW1gI8eT2jXpzRxuD4c4_SNUCbRkd4vVwCZs/s1600-h/Mulik+carn+back.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 240px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidXPSGryJPJxNmH38N5V2kwy26EePinA34YsvMAQwS55neRAkgOFFPESIvdDMjjB7TlAgzI5jUiM2LbKkpe5wsrN3YImfKpAswLZqGZi0ZW1gI8eT2jXpzRxuD4c4_SNUCbRkd4vVwCZs/s400/Mulik+carn+back.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5389366021909177266" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZj9hGvSjYemKNxxvYM7iBL8F36dj7A1T2eizyYzlSYIEMHpk4EdcSe162cl9ku34hNf3rMzUtFrmOJsvXJKn1DxyuhLDcpTDVzsghbHavOV6WzzDAClwZqcwudyaCa43MTXTWEO1ykYM/s1600-h/Mulik+Carn.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZj9hGvSjYemKNxxvYM7iBL8F36dj7A1T2eizyYzlSYIEMHpk4EdcSe162cl9ku34hNf3rMzUtFrmOJsvXJKn1DxyuhLDcpTDVzsghbHavOV6WzzDAClwZqcwudyaCa43MTXTWEO1ykYM/s400/Mulik+Carn.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5389366006101266194" /></a><div style="text-align: left;"><br /></div><div style="text-align: left;">I'm so happy.</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com2tag:blogger.com,1999:blog-6757751546627217102.post-91541194924082434292009-09-27T20:05:00.000-07:002009-09-27T20:07:09.678-07:00AbsentI got nothing. <div><br /></div><div>I try to come up with interesting things to write about, but find myself deleting the post in the middle of some long spiel or rant. I really am trying to figure out a neat story or analysis. I just can't think of anything yet. Soon, very soon I will have a stroke of genius and will then write a post which will blow your minds. </div><div><br /></div><div>Until then.....</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com1tag:blogger.com,1999:blog-6757751546627217102.post-17685207728593633962009-08-16T08:40:00.000-07:002009-08-16T09:09:21.743-07:00Cryx Win It!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2_mF8oEJLezBr6GHfW1X4ROvodiElvqGFpNLH9qCkECH85vyE8OF8BTCyQAg3LkBWQMHT38k-UfUmKjvorEnluhPs91bLp53Pmn1OY9DKW7TqMAcpjZyIQ2dInpeBogMN9SY-BYBQTUE/s1600-h/mccryx+was+here.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 400px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2_mF8oEJLezBr6GHfW1X4ROvodiElvqGFpNLH9qCkECH85vyE8OF8BTCyQAg3LkBWQMHT38k-UfUmKjvorEnluhPs91bLp53Pmn1OY9DKW7TqMAcpjZyIQ2dInpeBogMN9SY-BYBQTUE/s400/mccryx+was+here.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5370594281165793602" /></a><br /><div>The last LGS event prior to Summer Rampage is officially over. </div><div><br /></div><div>It was a long three week campaign which resulted in a Cryxian conquest. That's right folks. I took it, the whole shebang. </div><div><br /></div><div>Game 1 vs Trollbloods. We roll and get 750. Mortenebra vs Calandra. I won initiative, ran everything forward, move up Mortey, put a few upkeep's on the DJ & NM both. </div><div><br /></div><div>Trolls. He runs up. Tries to get as close to me as possible. Puts gobber smoke in front of Calandra and feats. The nightmare advances.</div><div><br /></div><div>Turn 2 Cryx. Mortenebra casts Deathrace on the DJ, terminal velocity, and feat. DJ charges the champs and reigns death upon the extremely tough Champs (tough on 3+.) The nightmare advances due to death race avoiding free strikes thanks to the upkeep spell. The NM is inside the gobber smoke and has a charge lane to Calandra. The NM activates, charges the big fat gypsy lady, she dies. </div><div><br /></div><div>Game 2 vs John the Mennite (JTM). We roll and get 500 points. Skarre vs the Harbinger. I win initiative. Run everything forward but the skarlock. Use the focus factory. </div><div><br /></div><div>Menoth: he runs the avatar forward, uses the gaze of Menoth. Choir puts no shooty on the avatar. His bastions advance. Harby casts martyrdom. </div><div><br /></div><div>Cryx turn 2: Tartarus curses the avatar, charges and deals a lot of damage. Bane knights charge and wipe the avatar out. A pistol wraith kills the choir leader but harby take a few licks to keep him around. Skarlock generates more focus and everyone else moves forward. The dj is poorly positioned in the trees, my bad. </div><div><br /></div><div>Menoth: He charges Tartarus with the bastions and the sauce survives. A bane knight is hit but doesn't die, another shifts dealing a ton of damage causing the Harby to take some more damage. Harby feats, casts martyrdom again. </div><div><br /></div><div>Turn 3 Cryx. Skarre goes first. Moves forward so as not to have the Harby in los. Feats and sac strikes the bastion leader boosting damage. Harby martyers. Tartarus curses, threshers and doesn't take any damage from the witches feat. Bane knight charge, 2 die to the feat, the rest decimate the bastions. Harby takes some more damage from martyrdom but has to let a few bastions die. Everyone else then moves forward and positions so as not to have los to the witch. Dj is still in terrible position but casts Blood rain, corrodes a bastion. The pistol wraith continues on the right flank. </div><div><br /></div><div>Turn 3 Menoth: a bastion dies to corrosion. JTM can't martyr because he hasn't cast it yet. It's not looking so hot for John. A devout charges the DJ and does no damage. Bastions kill Tartarus and a bane knight or two allowing a few shadow shifts. Harby moves forward behind the bastions and casts cataclysm and kills a bane knight. I shadow shift into Harby with P+S 16 weapon master and kill her dead. Martyrdom did most the work for me. </div><div><br /></div><div>Game 3 vs Cygnar. We roll and get 750. My Mortenebra list vs epic Stryker. I win initiative. Run everything up except Morty. She moves, puts sacral ward on the dj and the ghostly armor spell on the nightmare. </div><div><br /></div><div>Cygnar turn 1. I wasn't very smart and put the Cankerworm too close to the sword knights. The piper gave them an insane charge range and they chopped the little guy into pieces. Ayana and Holt almost knocked out a node and the Black 13 killed 1/3 of my bile thralls and a Necrotech. Stryker advances, casts a spell at a pistol wraith behind cover and misses. The Nightmare advances through a forest towards Stryker. </div><div><br /></div><div>Turn 2 Cryx. Upkeep spells with skarlock and combine. Morty moves up, feats, casts deathrace on the DJ and terminal velocity. The Deathjack charges the b13. They die, deathrace triggers, nightmare advances trying to get a bead on Stryker. Rowdy counter charges but only deals 5 pips to column 4. (Whew.) Nightmare activates and moves into melee range with Stryker. Stryker dies.</div><div><br /></div><div>The tournament is over and I win!</div><div><br /></div><div>It was a fantastic series of games. The first place prize is a free paint job by the LGS owener's wife. She's pretty good so I'm way excited. I'm going to have her paint Molik Karn.</div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com0tag:blogger.com,1999:blog-6757751546627217102.post-37908199861484406312009-08-06T06:18:00.000-07:002009-08-06T06:19:36.440-07:00Cryx For The Win!I won the LGS tournament last night.<div><br /></div><div>Battle reports are almost finished. I should have them posted tonight.</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com0tag:blogger.com,1999:blog-6757751546627217102.post-36127240796628497372009-07-26T18:50:00.000-07:002009-07-26T19:08:43.928-07:00LGS Random Tourney<div>Yes, I'm playing in another tournament. It's a <span class="blsp-spelling-error" id="SPELLING_ERROR_0">LGS</span> tourney, simple caster kill scenarios but the kick is that we had to bring 3 lists. A 350, 500 & 750. When we hit the table vs our <span class="blsp-spelling-error" id="SPELLING_ERROR_1">oppo</span> we roll a d3 to <span class="blsp-spelling-corrected" id="SPELLING_ERROR_2">determine</span> the point value. </div><div><br /></div><div>Not certain on who I should run I decided to go with a few casters I haven't run in a while, or ever for that matter. </div><div><br /></div><div>At 750 I chose my <span class="blsp-spelling-error" id="SPELLING_ERROR_3">favorite</span> caster <span class="blsp-spelling-error" id="SPELLING_ERROR_4">Mortenebra</span>. She's amazing. The tricks she can pull with her battle group are exceptionally powerful and can catch the most experienced player unaware. </div><div><br /></div><div>For 500 I chose <span class="blsp-spelling-error" id="SPELLING_ERROR_5">Skarre</span>. Paired with the <span class="blsp-spelling-error" id="SPELLING_ERROR_6">Deathjack</span> and infantry spam I should be more than able to kill everything on the board assuming I don't simply bomb the caster first. She's solid and my Haley counter. </div><div><br /></div><div>And finally 350. Arguably my least favorite and the point level with which I've had the least success. For this beauty I threw subtlety out the <span class="blsp-spelling-error" id="SPELLING_ERROR_7">frig'n</span> window and went 100% <span class="blsp-spelling-corrected" id="SPELLING_ERROR_8">Velveeta</span>. I'm talking the Witch Coven of <span class="blsp-spelling-error" id="SPELLING_ERROR_9">Garghlast</span> with a <span class="blsp-spelling-corrected" id="SPELLING_ERROR_10">fist full</span> of nodes. What's my strategy? Oh I don't know, run one node up. Cast <span class="blsp-spelling-error" id="SPELLING_ERROR_11">stygian</span> abyss three times at their caster and laugh my head off.</div><div><br /></div><div><evil></div><div><br /></div><div>Sigh, I'm going to win the entire <span class="blsp-spelling-error" id="SPELLING_ERROR_12">frig'n</span> tournament. Even if that means making a few people cry and pull their eyes out due to the <span class="blsp-spelling-corrected" id="SPELLING_ERROR_13">cheesiness</span> that is <span class="blsp-spelling-error" id="SPELLING_ERROR_14">Cryx</span>. </div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com0tag:blogger.com,1999:blog-6757751546627217102.post-30617781688123978752009-07-18T21:50:00.000-07:002009-07-18T22:08:16.584-07:00Oh No, I Suck Again!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijMyjDorGCH_QyA1WBf3958pF0FHXKSweD3X4BG1XoopuCgvJM0_I1aNKrXif3Fwh8bKdXqJFyB11X5FClTHeY2BeYOS0nqwFyfs3khkIk-bCVMR_W43zxXRqKT5rTnl1mlPkUgETHkeI/s1600-h/the-biggest-loser.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 287px; height: 286px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijMyjDorGCH_QyA1WBf3958pF0FHXKSweD3X4BG1XoopuCgvJM0_I1aNKrXif3Fwh8bKdXqJFyB11X5FClTHeY2BeYOS0nqwFyfs3khkIk-bCVMR_W43zxXRqKT5rTnl1mlPkUgETHkeI/s400/the-biggest-loser.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5360033532482362818" /></a><br />Drove two hours for a tournament in Salt Lake City. I got whooped. Games were real close but as the old cliche states, "Close only counts in horseshoes and hand-grenades."<div><br /></div><div>I hate it when people lose and try to justify why they lost, I'm not gonna do it, probably because I'm pretty tired and running on empty about now. Basically I was too fidgety with my armies. I was moderately aggressive but not aggressive enough. I felt bogged down by the terrain, mostly due to the Bloodgorgers, not their fault by the way. </div><div><br /></div><div>First game was a loss due to time running out and the Circle player had his ambuscade guys on a victory condition so he won by scenario. I had just feated with epic Gaspy and was about to charge Baldur with Slaughterborn, Tartarus and a handful of Bane Knights. Oh well, so sad, too bad.</div><div><br /></div><div>Game two vs Cryx was pretty fun, but everyone knows how much I HATE same faction battles. I lost this one by scenario too, we pretty much gutted each other's army and by the end there wasn't much on the table. He ran pGaspy I ran the epic version. Time ran out and he had output more damage on the objective than I had by about 8 damage points. I don't remember the exact tally but that's neither here-nor-there.</div><div><br /></div><div>Game three vs Skorne was a blast. I was tired of running eGaspy as I'd not had much success with him so far. He ran Mordikar (who is awesome by the way!) We duked it out a bit, I took over a few of his units, he killed a lot with the Venators ghost sighted by the Extoller. Ultimately I won because eDenny feated, made it so none of his stuff could move. I then killed the rest of what was in the objective zone and won. Straight forward and simple enough. It was the most fun game, not because I won, but my opponent was gracious and very chatty, I like that.</div><div><br /></div><div>Game four vs Circle, again. Baldur, again. Slug-fest to the end. I was tired and wanted to go home so my heart wasn't in it. By now I'm so far out of the running for a prize that it's not funny. I killed his stuff, he killed mine. Ultimately he cast a hail marry at eDenny and scored just enough damage to send her back to Toruk (sp.) I lost. Boo.</div><div><br /></div><div>Three of us went down, three of us returned. Our fantastic records a tad more tarnished than before but all the better for it I think. </div><div><br /></div><div>I'd really like to see out play level here at our LGS increase, it's hard though, always playing the same people, same armies, same casters etc. I wish I had the time and money to travel more. It's hard now, what with a wife and kid. For now I'll have to settle for a small road trip every blue moon or so and pray that my local meta can help prepare me for those games. Here's hoping.</div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com5tag:blogger.com,1999:blog-6757751546627217102.post-81466650683945107422009-07-07T14:14:00.000-07:002009-07-07T14:38:59.571-07:00The Beatitudes - Concluded<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxY_lwUWl8mkN9Mui1bTVD_PqU0a4cCSzLqQ4Yjw9QAQMfDlUi9jRhwnCRsnCRbjNu_LzddRzJR5unQWsNzJShzTyzsWmyigYoe68Hy-ycOHycGoXn_kcA2RPrBMJ-wsj0vLxucq0oDnY/s1600-h/Gamers.JPG"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 400px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxY_lwUWl8mkN9Mui1bTVD_PqU0a4cCSzLqQ4Yjw9QAQMfDlUi9jRhwnCRsnCRbjNu_LzddRzJR5unQWsNzJShzTyzsWmyigYoe68Hy-ycOHycGoXn_kcA2RPrBMJ-wsj0vLxucq0oDnY/s400/Gamers.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5355835897890497346" /></a><br /><div><b><span class="Apple-style-span" style="font-size:x-large;"><span class="Apple-style-span" style="color:#FF6600;">Be Timely: </span></span></b></div><div><br /></div><div>Want to be a good gamer? Play lots of games. If it takes you 2 to 3 hours to play a 500 point game you seriously need to learn your army. A quick fluid game is not only more enjoyable but helps build confidence in your abilities. I'm pretty sure that no one enjoys having to sit around scratching their ballz waiting for a complete noob to figure out what they're going to do. Quick and easy, that's how we like'em.</div><div><br /></div><div><span class="Apple-style-span" style="font-size:x-large;"><b><span class="Apple-style-span" style="color:#3333FF;">Be Confidant:</span></b></span></div><div><br /></div><div>Your army is good and very capable of winning. Say it over and over again. I cannot stress enough how helpful it is in the tourney scene to simply have confidence in yourself. Ever heard of the "Attractor Factor?" Basically it means that your mental thoughts will equal your future. It sounds so cheesy, but if you envision the win, you're that much closer to the win. If you're not confidant you may find yourself getting pushed around by the lgs rules jerks. </div><div><br /></div><div><b><span class="Apple-style-span" style="font-size:x-large;"><span class="Apple-style-span" style="color:#33FFFF;">Be Humble (good winner and loser):</span></span></b></div><div><br /></div><div>Bad losers suck to play against. I'm sure I've been a bad loser on some occasions but I really don't lose that much. That being said I want to focus on the ego maniac. Yeah, you're probably going to kick the tar out your opponent. At least be gracious and allow them to have a good time. If you want to keep gaming then you'll need to keep finding people to play against. You won't get very far by being smug. Buy'em a drink, compliment their painting. Make the game more than a notch on your bed post. The easiest way is to be humble in your conquest. </div><div><br /></div><div><span class="Apple-style-span" style="font-size:x-large;"><b><span class="Apple-style-span" style="color:#33CC00;">Be respectful:</span></b></span></div><div><br /></div><div>This is a lot like be humble but applies to much much more than simply winning or losing. During a game you need to show respect to the other player by speaking clearly, making eye contact, listening to what they are saying and by paying attention. Don't be condescending if they ask for a rule clarification and don't bitch about how "cheezy" X is or how broken they are yadda yadda. You can trash talk a bit so long as you know your opponent is ok with that. I'm not, so don't ask me. Also, if you are a spectator you have no right or obligation to rules-lawyer. I'm guilty of this so often that it makes me sick, I feel bad about it but that doesn't make rules-lawyering OK. As a spectator don't ever ever ever ever ever pick up another player's figs without express permission. I don't care if it's in the graveyard or their case. Keep your grimy hand off the figs. And lastly, let them play. Don't be a distraction. Sit and watch and judge for yourself how much friendly banter is acceptable. </div><div><br /></div><div><b><span class="Apple-style-span" style="font-size:x-large;"><span class="Apple-style-span" style="color:#CC33CC;">Be Knowledgeable:</span></span></b></div><div><br /></div><div>If you're going to play a game learn the rules and know your faction inside and out. To gain success as a gamer you also need to learn the other factions. I've found through the few real ass-whoopn's I've had that they were always a result of me not knowing what the other units/caster/solo was capable of. My word of advice? Buy the books and study them, or at least the faction decks. You'll thank me when you're faced with a new army and still know everything about them, then proceed to tear them apart! :) </div><div><br /></div><div>Happy gaming.</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com1tag:blogger.com,1999:blog-6757751546627217102.post-3768434789361124362009-07-03T08:04:00.000-07:002009-07-03T17:44:11.860-07:00The "Be" Attitudes - Cont.<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTZfZnMRX9a1lWsWZHqdU5b1YJQ_Tz1WbgykMas6Gr9T2WQbVkWXcS22CNgrNGf7_j3GxvILvt2wPC9Y-weyLdEd52fcVzU4vs2rpTHIhc04xSN9KIZw-sqznHoLUXjMhiEuwxxuHKGvg/s1600-h/aggressive-dog.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 275px; height: 360px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTZfZnMRX9a1lWsWZHqdU5b1YJQ_Tz1WbgykMas6Gr9T2WQbVkWXcS22CNgrNGf7_j3GxvILvt2wPC9Y-weyLdEd52fcVzU4vs2rpTHIhc04xSN9KIZw-sqznHoLUXjMhiEuwxxuHKGvg/s400/aggressive-dog.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5354252894452780802" /></a><br /><div><span class="Apple-style-span" style="font-family:arial;"><span class="Apple-style-span" style="color:#FF0000;"><b><span class="Apple-style-span" style="font-size:x-large;">Be aggressive:</span></b></span><span class="Apple-style-span" style="font-size:x-large;"> </span></span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial;">In my experience, my 17 years of wargaming experience, I have found that victory favors the aggressor. There are instances where a turtle seems the answer but ultimately they will lose to a more aggressive player as the aggressive player continue to develope new strategy. Look at it this way. If an opponent is forced to continuously respond to your assault then they have little ability to force a counter attack, will make a rash decision which and allow you to dominate them. </span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial;"><b><span class="Apple-style-span" style="color:#33CC00;"><span class="Apple-style-span" style="font-size:x-large;">Be adaptable</span></span></b>: </span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial;">Even though your game plan is to simply run the Nightmare up and kill their caster (It always works for me) it is always wise to have 2 - 3 back up contingencies available. This way should your primary win condition fall short you will not require as much energy to regroup. Also, this let's you remain on the offensive (see "Be Aggressive.")</span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial;"><span class="Apple-style-span" style="color:#FF6600;"><span class="Apple-style-span" style="font-size:x-large;">Be honest:</span></span></span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial;">The best part about war gaming is the human interaction. There's nothing better than a few chums gathered together for a little brain bash'n. Even at a tournament the atmosphere and energy level should be fairly relaxed. Keep it this way by not trying to deceive your opponent. When they ask you for stat information don't lie. Don't erase wounds and especially don't try to move your figs farther than their alloted movement. Not only will dishonesty result in a quick sock-jacking, you'll soon find it difficult to get a game. I've seen this first hand as continual problem players fade from the local game group. </span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial, -webkit-fantasy;">....more to come....</span></div><div><span class="Apple-style-span" style="font-family:arial, -webkit-fantasy;"><br /></span></div><div><span class="Apple-style-span" style="font-family:arial, -webkit-fantasy;">-Cheers-</span></div><div><br /></div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com2tag:blogger.com,1999:blog-6757751546627217102.post-22121898130184391412009-07-01T15:04:00.000-07:002009-07-01T16:05:59.196-07:00The Beatitudes - "Be Prepared"<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSmCI2WHIAv-FQWeT9Hdr8-MNcNl5XlfraXLpALdLQYV0WfIY45G-tnKC8-A7-FUxiXPFTGrGF_-Sdc8FT6BeZm_qJoQZigY6gdPOMBTJYRO1pBH1UiXPMCNJPhaOVAkXj6A_CHVFAX8g/s1600-h/sermon_on_mount+copy.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 322px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSmCI2WHIAv-FQWeT9Hdr8-MNcNl5XlfraXLpALdLQYV0WfIY45G-tnKC8-A7-FUxiXPFTGrGF_-Sdc8FT6BeZm_qJoQZigY6gdPOMBTJYRO1pBH1UiXPMCNJPhaOVAkXj6A_CHVFAX8g/s400/sermon_on_mount+copy.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5353631305210217586" /></a><br /><div>Be prepared: </div><div><br /></div><div>The first step to a successful game (resulting in a win) is to adequately prepare for your oncoming game. </div><div><br /></div><div>The most essential skill needed is basic list building. There are two conflicting views of list building. The casual gamer and the power gamer. Both are highly capable of creating unique and interesting lists, I simply feel that the individual who claims their lists are all fun is simply devising a strategy for a loss. I've made plenty of "just for kicks lists" and been very successful. The trick is to know how to balance the list so that you have fun but don't weaken your position by having nothing but junk and then proceed to epic fail.</div><div> </div><div>When you build a list there are a few rules of thumb. </div><div><br /></div><div>First: Build to your strengths and plan for your weaknesses. </div><div><br /></div><div>With Cryx vs different armies I have to worry about different threats, so when list building I have to take that into consideration. I'm particularly fragile vs shooty factions and factions which ignore most of the rules. While searching for a solution to those problems I've found that my army contains a variety of "toolbox" units. Toolbox simply means that they solve a specific problem. For example, bile thralls are the #1 unit vs infantry. The nightmare and bane knights are the assassins, . Skarlock helps maintain a focus efficient caster. each caster has their own toolbox figs that aid in delivery of their kill mechanic. For example pSkarre relies heavily on mechanithralls to feed the bomb and her focus factory. Gaspy needs Gorman to help screen him from shooty as he is a medium base. Also, the bloodgorgers serve him very well as they are also medium bases and provide screening. These toolbox units are at your core of my lists and everything run is then be built around them. </div><div><br /></div><div>Essentially we're playing a giant game of rock-paper-scissors. Making sure you have enough rocks, scissors and paper on hand is usually the trick. </div><div><br /></div><div>Second: Prep for your opponent. </div><div><br /></div><div>If you've paid any attention at all you'll probably know more or less what to expect from your local meta. Playing vs Khador and know that he's a huge Karchev fan? Perhaps bringing gorgers and biles isn't the most sage approach. Get my drift? Again, it's all about paper-rock-scissors.</div><div><br /></div><div>Lastly: Anticipate the unknown. </div><div><br /></div><div>I find that a list which is well rounded, meaning that it has an answer or two for each threat, is much more efficient and stands a better chance of winning. An army of Bane Knights while sounding fun would do horribly vs any anti infantry army, and so on and so on. </div><div><br /></div><div>So remember, recognize your weaknesses, plan vs your opponent and yet maintain balance.</div><div><br /></div><div>Happy Gaming!</div><div><br /></div><div>-Cheers-</div><div><br /></div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com3tag:blogger.com,1999:blog-6757751546627217102.post-49836272135845652112009-07-01T12:24:00.001-07:002009-07-01T12:25:46.119-07:00AAAAAAaaaaaaaahhhhhhh!!!!!<div><strong><span style="font-size:180%;color:#ff0000;">OH NO, THE MAIN FORUM IS DOWN!!! WTH AM I GOING TO DO WITH MY BREAK?!?!</span></strong></div><br /><div></div><span style="font-size:180%;"></span><img id="BLOGGER_PHOTO_ID_5353574956488122050" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 299px; TEXT-ALIGN: center" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_YDrmL2L_j0gOEj4K8u5QOZhU95ArfYq_QFZeEwZ7XXZDRpobpCDq0jRsQcsRcE7DyWTxHRl_bqk7oJLwVjF9EUQKrwa3zk38i26mFGLjMB_hmsudVTVRJHPOVp8nRJ-mB4HPjVLAvgE/s400/Homer%2520Simpson%2520Oh%2520No.jpg" border="0" /><br /><div></div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com2tag:blogger.com,1999:blog-6757751546627217102.post-61702578377172977402009-06-27T09:23:00.000-07:002009-06-27T17:43:48.931-07:00New Toys. First Game, First Loss.<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgl-p-G9It5oM5EgFlM9mOpNmj2rYXp1pVQL4exZNgeAdwPdRJEwkx189jVoKbwGXGizxWciHbjVIQ7ZwXwvHZxBRMBk-YFAYh7RDMShJQvUjBOaPYBG7ZssgJQIvRCD9ttCB9-mructM/s1600-h/Warmachine+ModuleMap.png"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 400px; height: 355px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgl-p-G9It5oM5EgFlM9mOpNmj2rYXp1pVQL4exZNgeAdwPdRJEwkx189jVoKbwGXGizxWciHbjVIQ7ZwXwvHZxBRMBk-YFAYh7RDMShJQvUjBOaPYBG7ZssgJQIvRCD9ttCB9-mructM/s400/Warmachine+ModuleMap.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5352153650176254082" /></a><br />I played my first game yesterday vs. Khador and it was a HOOT! I had a lot of fun trying to figure out how to posture my guys to get the most out of them. There were a few definite stars and a few figs that lacked, though mostly due to how I ran them. <div><br /></div><div>I played:</div><div><br /></div><div>Zaal</div><div>Krea</div><div>Savage</div><div>Cannoneer</div><div>Extoller</div><div>AG</div><div>AG</div><div>Praetorian Swordsmen (8) + The Officer & Standard Bearer</div><div>Cetrati (4)</div><div>Ferrox (3)</div><div>Orin Midwinter</div><div>Venator Catapult</div><div>Pain Givers (4)</div><div><br /></div><div>He ran: (More or less)</div><div><br /></div><div>Epic Sorcha</div><div>Destroyer</div><div>Juggernaut<span class="Apple-tab-span" style="white-space:pre"> </span></div><div>Kovnik</div><div>Drakhun</div><div>A&H</div><div>Eyriss</div><div>Orin Midwinter</div><div>Man-O-War Demo Corp</div><div>Mortar</div><div>Mortar</div><div>Field Gun</div><div>Great Bears</div><div><br /></div><div>I won initiative and ran everything forward, for the AG I had them declare charges just to get the added 3" of movement. Gobbers put concealment on my front rank of praetorians. </div><div><br /></div><div>He had Eyriss in a tree and shot a phantom hunter bolt at my praetorian officer, didn't kill him thaknfully but it was close. I sent Orin Midwinter after the Iosan Bitch, too bad she's a better shot than he is. Basically he shot at her, she killed him. </div><div><br /></div><div>Khador then launched a mortar and field gun barrage which killed a few praetorians and fed the AG's. The Drakhun then ran down my left in an attempt to flank. Holt then killed a few more praetorians and now have almost completely loaded my AG's with souls. :)</div><div><br /></div><div>My Turn. AG's both gain +4" movement and charge for free thanks to zaal. Death rains down on the great bears and the demo corp. The ferrox jump over the intervening model in front of Sorcha and engage her. They deal some damage but not enough to really matter. </div><div><br /></div><div>By now the savage is dead and the cannoneer has taken care of the Drakhun thanks to a well placed shot to his tiny khador head. The catapult drifted nicely into Holt and turned him into a red stain. The Cetrati engage the Demo Corp and deal damage but not sufficient to really kill much.</div><div><br /></div><div>I'm feeling good about my position. My titan is still untouched with the extoller in tow and the unit of pain givers are doing just fine. The praetorians are dead but that was pretty much their purpose. I didn't even bother feating, mostly because I forgot to but I felt that it wouldn't have made much of a difference. I was wrong, why was I wrong? I thought Zaal only received a token for each Skone model killed in the last turn etc. I failed to see that it counts for the WHOLE game. Holy crap. Had I feated the Cetrati would have put out way more damage killing much much more than they did. Also, the ferrox could have put more than a few scratches on Sorcha. </div><div>Ah well, live and learn. </div><div><br /></div><div>Now It turns ugly. </div><div><br /></div><div>Sorcha feats. So I'm like you. I think that it's pSorcha not epic. I laugh because I've anticipated the feat and there is not much in LOS that isn't expendable. Oh snap, it's epic Sorcha, so instead she makes it so that her entire army deals double damage for every pip that gets through my armor. Well, to make a long story short he beats the crap out of me and manages to get the last remaining great bear into combat with Zaal. Yeah. Dead. </div><div><br /></div><div>In all it was one of the most fun games I've played in a long time. The newness of the faction and their unfamiliarity made game play a tad slow but that was mostly due to my search for "combos" etc. I can't wait for my next opportunity to play. </div><div><br /></div><div>Zaal is still my go to guy. I can't imagine having less than 7 fury so making that adjustment will be difficult. Morghoul seems interesting but I'll have to get a few more pain givers together to allow better fury management. I'll save that discussion for another time. </div><div><br /></div><div>Until then, </div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com0tag:blogger.com,1999:blog-6757751546627217102.post-69313914766729002682009-06-26T17:39:00.001-07:002009-06-26T18:04:54.920-07:00What's That Funny Look'n Logo Under The Cryx Badge?<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhxu1O1y9gSgrd4nT5HL_9c9Q4_FmH3CUDtVdW1YzlXz2Og-GnMr0KEhATO6e01DFcZzlEAKOzDWSdKViKK0mRytBI_yovdWo5F4hqtWQuDiy6W8Vi0QDooEOZLnfvE2toxAuobkS4h5A/s1600-h/Skorne_Tyrant_and_Standard_by_cwalton73.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 300px; height: 388px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhxu1O1y9gSgrd4nT5HL_9c9Q4_FmH3CUDtVdW1YzlXz2Og-GnMr0KEhATO6e01DFcZzlEAKOzDWSdKViKK0mRytBI_yovdWo5F4hqtWQuDiy6W8Vi0QDooEOZLnfvE2toxAuobkS4h5A/s400/Skorne_Tyrant_and_Standard_by_cwalton73.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5351804075912790050" /></a><br />Yes, it's true. I've picked up a second faction, for the second time. <div><br /></div><div>Originally I played both Trollbloods and Cryx but found that I had a hard time building both armies at the same time. A troll here, a wraith there yadda yadda. I couldn't do it. So I traded my trolls off for some cryxian goodness and now my collection is all but complete (minus some of the more crappy figs.)</div><div><br /></div><div>Now I feel comfortable makeing the investment into another faction. This time I chose my faction based on tons of play experience and game preference. </div><div><br /></div><div>Skorne seemed the best fit. They have some terrific looking models, some very tough units and solos and I love their beasts. Plus soul collecting and manipulation mixed with an army willing to sacrifice anything and anyone seemed right in line with my Cryx play style. </div><div><br /></div><div>Here's what I got from a my good buddy Cerealjohn (who got it from bartertown) and sold it to me for a good price. We think ;)</div><div><br /></div><div>pMorghoul</div><div>pMakeda</div><div>Zaal</div><div>Xerxis</div><div>Hexeris</div><div>Krea x2</div><div>Drake</div><div>Cyclops Brute</div><div>Cyclops Savage x2</div><div>Cyclops Shaman</div><div>Bronzeback Titan</div><div>Titan Cannoneer</div><div>Titan Gladiator</div><div>Ancestral Guardian x2</div><div>Extoller Soulward</div><div>Cataphract Arcuarii (Box)</div><div>Pain Giver Beast Handler (Box)</div><div>Praetorian Ferox (Box)</div><div>Praetorian Swordsmen (Box)</div><div>Praetorian Officer & Standard Bearer</div><div>Venator Catapult Crew</div><div>Swamp Gobbers</div><div><br /></div><div>Warlock analysis soon to come once I finish the "Be Attitudes of War Gaming."</div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com1tag:blogger.com,1999:blog-6757751546627217102.post-57311287256818716692009-06-23T09:12:00.000-07:002009-06-23T09:20:13.544-07:00The Be Attitudes of War Gaming<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBZP7up8SY3Op7qgdH2bJ_xNmW9HSLGwk7YLGOY1UrMsYoK6V1Mvqto-fOE65zwBUpjtyT88FlM-R6oGQkLvgeV4ame69HkYE2LJyB7SzOtV6l8_mHwOs9MG4fzBcJicvnfUDmxk7UHe0/s1600-h/1356_attitude_poster_big.jpg"><img id="BLOGGER_PHOTO_ID_5350557370053579426" style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 400px; CURSOR: hand; HEIGHT: 320px; TEXT-ALIGN: center" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBZP7up8SY3Op7qgdH2bJ_xNmW9HSLGwk7YLGOY1UrMsYoK6V1Mvqto-fOE65zwBUpjtyT88FlM-R6oGQkLvgeV4ame69HkYE2LJyB7SzOtV6l8_mHwOs9MG4fzBcJicvnfUDmxk7UHe0/s400/1356_attitude_poster_big.jpg" border="0" /></a><br /><br />In pursuit of a successful gaming experience there are certain qualities you must attain so that joy and happiness follow you and your pursuit for wold dominance.<br /><br /><ul><li>Be Prepared</li><li>Be Aggressive</li><li>Be Adaptable</li><li>Be Confidant</li><li>Be Knowledgeable</li><li>Be Honest</li><li>Be Timely</li><li>Be Respectful</li><li>Be Humble</li></ul><p>With these traits you too will be able to smash face and have a good time of it like sifu McCryx!</p><p>****Each attitude will be expanded upon in subsequent posts, stay tuned!****</p>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com3tag:blogger.com,1999:blog-6757751546627217102.post-51147899156686078122009-06-17T21:23:00.000-07:002009-06-17T22:39:23.946-07:00Game RecordSo it's mid June, the year is half over and we're getting closer and closer to Summer Rampage '09. Our local gaming group has been playing furiously every Wednesday night at our LGS and having a lot of fun doing it. <div><br /></div><div>While our meta isn't represented by the full spectrum of factions our group does however have a fantastic mix in both player ability and variety.</div><div><br /></div><div>As of June 17th my current 2009 win record is as follows.</div><div><br /></div><div>vs. Cygnar 9 Wins 6 Losses = 60%</div><div>vs. Menoth 6 Wins 0 Losses = 100%</div><div>vs. Khador 4 Wins 0 Losses = 100%</div><div>vs. Cryx 3 Wins 1 Loss = 75%</div><div>vs. Mercs 4 Wins 0 Losses = 100%</div><div>vs. Trolls 6 Wins 0 Losses = 100%</div><div>vs. Legion 5 Wins 2 Losses = 71.43%</div><div>vs. Circle 2 Wins 0 Losses = 100%</div><div>vs. Skorne 0 Wins 0 Losses = N/A</div><div><br /></div><div>Add all that up and you've got an overall win record of 81.25% Not too shabby.</div><div><br /></div><div><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUPpYi5dZtQq1QviuIvMvkcfgjZmKYmmYnF3j5cWYR93hnkA_d9FxPmU7fiOQhr7Ravw4ApZnGqWj0lzzCiSeHlTq91zIEqR0TC3Y6dZdUJuEevwnVV4nZSgHVZaZPGzgduvv6BqRw9eA/s400/captain-kirk-demotivational-poster.jpg" /></div><div><br /></div><div>All this success has really had me thinking these last few week. That and having an incredible amount of free time at work. I've come up with a new blog post that I hope to have together by the end of the week. I call it the "Be Attitudes Of Wargaming." Essentially it'll be a post on some attributes of what I view as a successful war gamer. More to come.</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com0tag:blogger.com,1999:blog-6757751546627217102.post-37521995101316753102009-06-10T21:13:00.000-07:002009-06-11T05:25:46.722-07:00Escalation<div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong></strong></span></span></div><div><span style="font-family:arial;"><span style="font-size:180%;color:#cc0000;"><strong>LGS tourney time again</strong></span>. </span></div><div><span class="Apple-style-span" style="font-family:arial, fantasy;"><br /></span></div><div><span style="font-family:arial;">Escalation, meaning that in a three or four round event each player plays three lists starting at 350 MM/T&C. It then graduates to 500 then 750. At the 750 level we must use the epic version of our original caster if that option is available</span></div><div><br /><span style="font-family:arial;">My first question is this:</span></div><br /><div><span style="font-family:arial;">"Do I care about going epic?"</span></div><br /><div><span style="font-family:arial;">What I mean is, should my decision as to which caster I run be based solely on their ability to run epic at 750? Both Mortenebra and the Coven don't have the option so should that preclude them from the tournament?<br /></span></div><br /><div><span style="font-family:arial;">Which then makes me wonder,<br />"Are the non epic versions capable of winning at their lower point values?"<br /></span></div><br /><div><span style="font-family:arial;">Or</span><span style="font-family:arial;"><br /></span></div><br /><div><span style="font-family:arial;">"Do the epic choices I have available make a big enough difference at 750 compared to my other non epic casters?"</span></div><div><span style="font-family:arial;"><br /></span><span style="font-family:arial;">I'm not really worried about Deneghra, Skarre or Goreshade (who I still don't own so forget him anyway.) I am worried about Asphyxious at the 350 point level.<br /></span></div><br /><div><span style="font-family:arial;">So does that eliminate him entirely? I don't think so but still. I'd like a few more games with him under my belt before I throw him to the wolves. That being said, Gaspy is an amazing assassin. Either by spells or by taking it into his own hands. Of feat turn I can cast hellfire multiple times or stick them with my spear several times then shadow wing away if the job isn't done. </span></div><br /><div><span style="font-family:arial;">At epic level he's a monster. Can't be charged, immune to blast damage and the warding is like having multiple Madrak scrolls. Combine that with insane soul harvesting and bloodgorgers and you have a recipe for destruction.<br /></span></div><br /><div><span style="font-family:arial;">The coven can spell assassinate at the 350 and even 500 point levels quite easily. 750 becomes a tad more difficult any anyone I face in the final game should be competent enough to avoid the 3xSA to the face ploy anyway. Still, I'd feel like a tool for trying to pull that as my strategy. I'd be like a sissy Cygnar player using Haley and the Temporal barrier/turtle gimmick. </span></div><div><span style="font-family:arial;"><br />Mortenebra is amazing but after running her in a previous tourney I'm a little burnt out and I'd like to try my hand with a different caster. Also I can fully expect to make a variety of mistakes with Mortenebra seeing as how she was my primary caster during the MKII beta. I'd hate to lose because I forgot to move the Nightmare during my opponents turn as opposed to the beginning or my turn.<br /></span></div><br /><div><span style="font-family:arial;">Skarre is out of the question as I don't own her epic version and really won't need it until MKII is officially released. (My group has shifted back to MKI)<br /></span></div><br /><div><span style="font-family:arial;">Goreshade is right out as well. I don't own either version as I couldn't justify the expense of having to buy a box of bane thralls. Also, eGoreshade is a puddle of suck in MKII and not worth the purchase anyhoo.<br /></span></div><br /><div><span style="font-family:arial;">Terminus. Don't own him and I don't think he's viable in a tourney game rife with "shooty" anyway. I think the fig is great but even in MKII he's just a big sissy. Nothing like you'd expect from a HUGE terrifying monster. <sigh><br /></sigh></span></div><br /><div><span style="font-family:arial;">Next problem is creating a 350 point list that will blend into both 500 and 750 point lists. Not being a jack faction 350 will be the most crucial hurdle. once I lay the foundation I'm stuck with it for the remainder of the game. The only jacks I use consistently are nodes, Nightmare and the Deathjack. The DJ is too pricey for 350 and an all node list is real risky.<br /></span></div><br /><div><span style="font-family:arial;">From this point list building gets easy as all I have to do is insert my favorite troops. You know, bile thralls, bane knights, the Nightmare. The basics.<br /></span></div><br /><div><span style="font-family:arial;">Again my foe will be Haley and TB. I don't have much that can deal with it aside from careful maneuvering and a quick blitzkrieg with a Gaspy feat. I mean really, can't run, can't charge and def is -3 and it's a spell that can be cast EVERY damn turn. Stupid.<br /></span></div><br /><div><span style="font-family:arial;">Other than that I shouldn't have any problems.<br /></span></div><br /><div><span style="font-family:arial;">Wish me luck. It'd be nice to win one for a change. The last tourney I won wasn't even with my own faction, I played a 750 eVad army. Hmmmmmm. I could probably do that again lol. No wait. I refuse! Cryx can do this, Haley be damned!<br /></span></div><br /><div><span style="font-family:arial;">-Cheers-</span></div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com3tag:blogger.com,1999:blog-6757751546627217102.post-4548202792465612122009-06-07T21:09:00.001-07:002009-06-11T05:24:08.361-07:00What Goes Bump In The Night<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrVMYi8tGzkjgsZleiE41Evh5OIsQHAPPf2SiSGCyRw4OTL7jwdVA-dVjU0YVYcfKlOwq-8CrYRsSfbGEOlZ7xXyvGXKepRWiqrGsO84gOpv75LtyroEFFhrpQ3Ym_vC1vgDagQwUj7ks/s1600-h/Death.JPG"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 256px; height: 320px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrVMYi8tGzkjgsZleiE41Evh5OIsQHAPPf2SiSGCyRw4OTL7jwdVA-dVjU0YVYcfKlOwq-8CrYRsSfbGEOlZ7xXyvGXKepRWiqrGsO84gOpv75LtyroEFFhrpQ3Ym_vC1vgDagQwUj7ks/s320/Death.JPG" border="0" alt="" id="BLOGGER_PHOTO_ID_5344807683939552626" /></a><br /><br /><div>Cryx vs. Trolls</div><div>Epic Deneghra</div><div>Skarlock</div><div>Nightmare</div><div>Deathripper</div><div>Deathripper</div><div>Defiler</div><div>Cankerworm</div><div>Slaughterborn</div><div>Tartarus</div><div>Pistol Wraith</div><div>Bane Knights</div><div>Bile Thralls</div><div>Overlords</div><div><br /></div><div>Trolls:</div><div>Epic Doomshaper</div><div>Mulg</div><div>Mauler</div><div>Slag</div><div>Impaler</div><div>Hero</div><div>Fell Caller</div><div>Champions</div><div>Alten Ashley</div><div>Swamp Gobbers</div><div><br /></div><div>The Cryxian raiding party, en route to intercept a Cygnar supply train, stumbled upon a band of sleeping Trollbloods. Thinking that troll flesh made the sturdiest thralls the Wraith Witch quickly made a full advance towards their kriel prey. </div><div><br /></div><div>An unfortunate human was sleeping next to a grain silo and was melted into a greasy puddle of corrosive goo. His terrified screams of agony alerted the kriels and their hulking kin to the Cryxian presence. </div><div><br /></div><div>Doomshaper, in his gnarled wisdom, pulled the bulk of his force away from his left flank where opposite were advancing sacks of pestilence, bile thralls. The champions ran towards the sound of their fallen companion but were surprised when a neurotic dire troll mauler with a major jones for doomy picked some of their brethren up and hurled them towards the oncoming wave of undead. One throw was so well placed that the champion bullet demolished one of the deathrippers. The dazed troll could only lay there with a confused yet proud look on his face. Too bad he wasn't looking behind him at the full unit of bane knights less than a few yards away, otherwise his expression might have been a bit different, but we're getting ahead of ourselves here. </div><div><br /></div><div>With a beastly chuckle, if trolls can chuckle, or it might have simply been gas, the dire troll grabbed another champion and hurled it towards the floating overlords and came up short, not short of a boulder, but short of hitting the floating telepaths. Consequently the champ got KO'd and wouldn't be able rejoin the fray, ever. </div><div><br /></div><div>The remaining trolls lumbered forward in a cloud of gobber smoke and Mulg farts. </div><div><br /></div><div>"Let's let them consume their own." Hissed the warwitch as she motioned the enigmatic cephalyx overlords forward. </div><div><br /></div><div>The drooling dire troll mauler's eyes went even more vacant and slowly it ambled away from the fray. Meanwhile one of the champions was forced to make a full advance towards the Cryxian battle front. </div><div><br /></div><div>Deneghra waved her spear commanded her skarlock to cast the harrowing compelling the remaining champions to sprint towards their cursed brother. </div><div><br /></div><div>"Ima'gunna'keelyahbadly!" Screamed the witch as she attempted to suck the souls of Mulg, a hero, the swamp gobbers, the slag troll and an impaler down to hell. The beasts proved to strong for the dark magic but the gobbers were never seen from again. </div><div><br /></div><div>In a rage the impaler threw a tree sized spear and impaled Gerlak knocking him several feet back into Tartarus. While any other troll would have returned to Dhunia, Slaughterborn pulled out the gore soaked shaft and cast it aside letting out a terrifying howl. Tartarus was pissed too, but, being an undead apparition he simply shook it off like a champ. </div><div><br /></div><div>Again the dire troll mauler advanced and grabbed two not so champion champions by the throat and threw them towards a unit of bane knights. In a giant puff of blood and armor both knight and troll evaporated into goo. </div><div><br /></div><div>More troll champion landed amongst the knights missing their targets and ending rather poorly with broken necks and backs. </div><div><br /></div><div>"This fool is doing my work for me." Deneghra laughed. Quickly she slid forward binding all her foes in a terrible feat of darkness. Easily she could pick off one by one the full blooded trolls that blocked her path to instant victory. The path to Doomshaper. </div><div><br /></div><div>Tartarus' giant axe bit heartily into several trolls and greatly wounded mulg. Mulg who in protest to being skewered promptly ate the bane lord. Tartar sauce was quickly vindicated as the nightmare and Slaughterborn cleaned up the mess only to be killed by the remaining slag troll. </div><div><br /></div><div>The mauler limbered in front of the bane knights to block their charge to Doomshaper. While standing there its form turned to smoke and became incorporeal. With a clear path toDoomshaper the bane knights quickly overwhelmed him. </div><div><br /></div><div>With Doomshaper out of the way the few remaining Kriels fled the field. </div><div><br /></div><div>"Not a bad day wouldn't you say." Deneghra spoke over the quickly healing Gerlak Slaughterborn. Behind her a vaporeal shape took form as the bane lord retook his formidable form. </div><div><br /></div><div>The necrosurgeons will be pleased with all this troll flesh. </div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com3tag:blogger.com,1999:blog-6757751546627217102.post-82942611272011053372009-06-05T17:44:00.000-07:002009-06-05T17:45:57.648-07:00Battle Report!Ok, not yet. I'm still working on it. I just wanted to toss out a teaser so that you are all primed for its awesomeness. McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com1tag:blogger.com,1999:blog-6757751546627217102.post-87230231469240236882009-06-01T18:34:00.001-07:002009-06-01T22:06:26.188-07:00And Now For Something Really Special....<div><span class="Apple-style-span" style="color: rgb(255, 0, 0);"><span class="Apple-style-span" style="font-weight: bold;"><span class="Apple-style-span" style="font-family:'times new roman';"><span class="Apple-style-span" style="font-size:x-large;">Painting The Nightmare</span></span></span></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">This bad boy has been my MVP since I finally figured out how to run it. Initially I treated it like any other jack from any other faction. I thought it was my beat stick of doom. So I'd send it off to confront some other beat stick or unit and invariably it'd get smashed to bits. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Then I had my "aha moment." And I finally understood it's purpose. For those who've played against it know what that purpose it. For those who haven't I say "just you wait."</span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">So, in part because I've got a hankering to paint and mostly because I love t</span><span class="Apple-style-span" style=" "><span class="Apple-style-span" style=" "><span class="Apple-style-span" style="font-family:'times new roman';">he nightmare so much, it gets a paint job. </span></span></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">I present for your viewing pleasure, a step by step guide to painting the nightmare (if you want to paint it very poorly.)</span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step one: Assemble it. Use pins and green stuff the joints. I didn't think the little girl was very funny and frankly it doesn't fit on the table so I omitted it. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step two: black primer. Spray it evenly and it's better to use multiple thin layers as opposed to just blasting it. Also, make sure you spray the underside as well. Just because some people paint over pewter doesn't mean you should. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style=" "><span class="Apple-style-span" style="font-family:'times new roman';">Step three: The metal. The chassis and undercarriage we'll paint Vallejo "honed steel." We'll also paint the claws talons and gilding t</span><span class="Apple-style-span" style=" "><span class="Apple-style-span" style=" "><span class="Apple-style-span" style="font-family:'times new roman';">he same color. I painted brown everywhere I wanted</span><span class="Apple-style-span" style=" "><span class="Apple-style-span" style=" "><span class="Apple-style-span" style="font-family:'times new roman';"> to paint gold as it provides a nice base. </span></span></span></span></span></span><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div style="text-align: left;"><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAIzHQvHCGxHIrlnzL9pabMj235-QH2JLYD8oAwkqYjx8TxnO92xdwkSgtmByEy9UlWAAMObMpQPefwfpv3DfMhpfX9dGt5l5cMmlBMbfrODuBvnkFJVDFdkM7l4x5aFx466FIJY1K3LQ/s400/Nightmare+003.JPG" /><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step four: ink wash. I added a few dots of thamar black to the honed steel and then used a dropper to add water creating a wash. I had previously stated how I don't want to use regular water because I found that it caused the ink to dry weird. In this instance I want that effect hoping it looks sort of smokey, so we'll see if it happens. I then applied the wash to all the honed steel </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step five: dry brush the steel bits with honed steel again. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step six: paint the gold bits. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step seven: mixing a similar wash for blighted gold I create another wash and apply it liberally. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step eight: dry brush the gold bits with blighted gold. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step nine: clean up your edges by paining and spill overs with thamar black. It helps and really dose keep your fig looking nice. </span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step ten: I took cryx base and applied it to all the armor surface, careful not to mar any of my finished metal bits.</span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">Step eleven: Ok, I did this a tad premature but I really wanted to try and paint the necrotic smoke stack. So that's what I did. First I took green, then added some white, then added more white, then some more white and then... You get the point. I think it turned out great. I wish I knew how to blend a bit better because there is a definite distinction between the different colors.</span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh95OMu6qXeJTYPWqpx2B_9dJhCy6QqDKGwpWTkt9DTtBJZIRU9S6sBt4mCK3sdq3fVK9_p16pCQ4jeYiTUFgsDD5WB-liGUqFYLMBYEmPKG3xDyGLHMKsu3d3HMMRs8nan0XsYJjoB1RA/s400/Nightmare+009.JPG" /></span><span class="Apple-style-span" style="font-family:'times new roman';"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZnAOXfLP2WnvRbIUZ2Vsiu45mDyoB2SDhtY0DK4l0rpfEmRiO0TT57CGwN6b2O6jTOe6ghX6u1BCoU-LIm8WwBpE6zRl0illt1sHlU4nqm1fNvWuXbOUtH561PUhF6V4H1qroC8z3yD4/s400/Nightmare+012.JPG" /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';"><br /></span></div><div><span class="Apple-style-span" style="font-family:'times new roman';">That's it so far. Next up comes highlighting and finishing touches. </span></div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com4tag:blogger.com,1999:blog-6757751546627217102.post-28856419162121465922009-05-21T11:31:00.000-07:002009-05-22T15:52:19.890-07:00<div><span class="Apple-style-span" style="font-size:x-large;"><span class="Apple-style-span" style="color: rgb(51, 204, 0);">No painting whatsoever.</span></span></div><div><br /></div><div>OK. So I had a goal, a plan, a thing to do. It was simple really. Just paint the seether. Well I failed miserably. It's not even primed yet. Worse that that, the poor brute has taken some battle damage as it spikes keep getting knocked off thanks to my foam not being deep enough. </div><div><br /></div><div>One positive note is that I watched P3's Core painting guide yesterday. It was informative. Sadly nothing that I didn't know before. I digress, I admit that my washes had been drying all crazy on me, according to the video it's because of the tap water. They recommend their mixing medium. I used to wash windows for a living and I know that purified water drys real nice and spot free. I wonder if that's essentially what their mixing medium is. I'll have to try it. </div><div><br /></div><div>I was going to get some painting done but now that my summer job has kicked in it'll have to wait for another day. Maybe, just maybe by this Wednesday I'll have something to show.</div><div><br /></div><div>-Cheers-</div>McCryxhttp://www.blogger.com/profile/03494262979478346146noreply@blogger.com4