The last LGS event prior to Summer Rampage is officially over.
It was a long three week campaign which resulted in a Cryxian conquest. That's right folks. I took it, the whole shebang.
Game 1 vs Trollbloods. We roll and get 750. Mortenebra vs Calandra. I won initiative, ran everything forward, move up Mortey, put a few upkeep's on the DJ & NM both.
Trolls. He runs up. Tries to get as close to me as possible. Puts gobber smoke in front of Calandra and feats. The nightmare advances.
Turn 2 Cryx. Mortenebra casts Deathrace on the DJ, terminal velocity, and feat. DJ charges the champs and reigns death upon the extremely tough Champs (tough on 3+.) The nightmare advances due to death race avoiding free strikes thanks to the upkeep spell. The NM is inside the gobber smoke and has a charge lane to Calandra. The NM activates, charges the big fat gypsy lady, she dies.
Game 2 vs John the Mennite (JTM). We roll and get 500 points. Skarre vs the Harbinger. I win initiative. Run everything forward but the skarlock. Use the focus factory.
Menoth: he runs the avatar forward, uses the gaze of Menoth. Choir puts no shooty on the avatar. His bastions advance. Harby casts martyrdom.
Cryx turn 2: Tartarus curses the avatar, charges and deals a lot of damage. Bane knights charge and wipe the avatar out. A pistol wraith kills the choir leader but harby take a few licks to keep him around. Skarlock generates more focus and everyone else moves forward. The dj is poorly positioned in the trees, my bad.
Menoth: He charges Tartarus with the bastions and the sauce survives. A bane knight is hit but doesn't die, another shifts dealing a ton of damage causing the Harby to take some more damage. Harby feats, casts martyrdom again.
Turn 3 Cryx. Skarre goes first. Moves forward so as not to have the Harby in los. Feats and sac strikes the bastion leader boosting damage. Harby martyers. Tartarus curses, threshers and doesn't take any damage from the witches feat. Bane knight charge, 2 die to the feat, the rest decimate the bastions. Harby takes some more damage from martyrdom but has to let a few bastions die. Everyone else then moves forward and positions so as not to have los to the witch. Dj is still in terrible position but casts Blood rain, corrodes a bastion. The pistol wraith continues on the right flank.
Turn 3 Menoth: a bastion dies to corrosion. JTM can't martyr because he hasn't cast it yet. It's not looking so hot for John. A devout charges the DJ and does no damage. Bastions kill Tartarus and a bane knight or two allowing a few shadow shifts. Harby moves forward behind the bastions and casts cataclysm and kills a bane knight. I shadow shift into Harby with P+S 16 weapon master and kill her dead. Martyrdom did most the work for me.
Game 3 vs Cygnar. We roll and get 750. My Mortenebra list vs epic Stryker. I win initiative. Run everything up except Morty. She moves, puts sacral ward on the dj and the ghostly armor spell on the nightmare.
Cygnar turn 1. I wasn't very smart and put the Cankerworm too close to the sword knights. The piper gave them an insane charge range and they chopped the little guy into pieces. Ayana and Holt almost knocked out a node and the Black 13 killed 1/3 of my bile thralls and a Necrotech. Stryker advances, casts a spell at a pistol wraith behind cover and misses. The Nightmare advances through a forest towards Stryker.
Turn 2 Cryx. Upkeep spells with skarlock and combine. Morty moves up, feats, casts deathrace on the DJ and terminal velocity. The Deathjack charges the b13. They die, deathrace triggers, nightmare advances trying to get a bead on Stryker. Rowdy counter charges but only deals 5 pips to column 4. (Whew.) Nightmare activates and moves into melee range with Stryker. Stryker dies.
The tournament is over and I win!
It was a fantastic series of games. The first place prize is a free paint job by the LGS owener's wife. She's pretty good so I'm way excited. I'm going to have her paint Molik Karn.
-Cheers-
No comments:
Post a Comment