Showing posts with label Privateer Press. Show all posts
Showing posts with label Privateer Press. Show all posts

Friday, March 13, 2009

R.I.P. Baneknights

Bane Knights have fallen to the mighty "Nerff." We Cryxians knew it was only a matter of time until our elite unit was summarily dismissed by the terrible Cygnar elitists at Privateer Press.

We'll miss you and your shadow shift. The amazing out of turn activations which kept you feared and relevant as a fighting force.

We'll miss your crazy shenanigans and the way in which you made less intelligent people go cross eyed as they tried to understand your ghostly ways.

Rest in peace you mean bastards. MKII be damned!

-Cheers-

Monday, March 9, 2009

Bastions Set For June


Privateer Press has a new front page. Gracing the cover is a 360 degree view of the new plastic Bastions. They do look great but, and this is a huge BUT, the Mennites are getting ass raped having to pay msrp $44.99 for 5 of them. WTF?

I'm saddened that PP is going the way of Warhammer by producing cheap plastic figs at metal prices. There is no reason a box of five figs should cost more than $30.00. Even $30.00 is a bit steep but I understand that PP has to make a buck or two.

My next worry is that EVERYTHING to come will be in plastic. I hate plastic. I was assured by my LGS owner that PP would never use plastic yet here we are. I feel so frustrated by this that I'm having a hard time putting pen to paper and coming up with a clear concise argument.

Friday, March 6, 2009

Conquest Of The Kriels



It was a hard fought battle today vs. the Fat Gypsy lady and her HUGE mob of Kriel's. I decided it was time to start spring break a bit early and theummhummguy and I grabbed a quick 750 point battle and duked it out.

I brought:

Epic Deneghra
Nightmare
Defiler
Defiler
Defiler
Cankerworm
Skarlock
Pistol Wraith
Tartarus
Bane Knights (8)
Bile Thralls (9)
Cephalyx Overlords
Gorman Di Wulfe
Necrotech
Scrap Thrall

Dallas Brought:

Fat Gypsy
Pyre Troll
Impaler
Champions
Fell Caller
KSB + ESS
Fenn Blades
Kriel Warriors + UA & WA
Rune Shapers
Farrow Bone Grinders
Swamp Gobbers
Whelps

The initiative went to Dallas. He set his Trolls pretty spread out across the board (he had some 50+ models) and took up a ton of space. Gypsy was in the middle with the KSB and Champs for protection.

He pretty much ran everyone forward then popped her feat. Gutsy move if you ask me. Gutsy and smart. He also activated the KSB using the ESS which negated continuous effects, namely corrosion, so trying to get a ton of corrosion on him via bile thralls wouldn't do me any good.

My turn. Knowing that each and every troll had a 66% chance of staying alive I had to think long and hard about how I wanted to open my game. I ran the pistol wraith up the right flank and the cephalyx overlords the left. I only moved an arc node a few inches putting his units in harms way via eDeneghra's spell list. I moved some of the bile thralls forward putting them in range of a purge or two which caused some decent damage to the champions but didn't really do much else. Corrosino was a moot point because of the Elder Stone Scribe and the "no continuous effects" aura. Tartarus and the BK's advanced towards the fenn blades. My nightmare didn't do a whole lot, it advanced towards a KW and killed it. My cankerworm trotted out, killed a whelp and scuttled away, the sly bastard. I advanced my scrap thrall and necrotech then finished with eDenny herself. She arced hellmouth onto a fenn blade causing his ranks to scramble as they were forced to move D3 inches towards the affected model. Once they were all in position they each took an individually boostable pow 12 hit, if they died they were removed from play instead of dying gracefully. A lot of them died. I admit though I did play that a tad on the wrong side. You see epic Asphyxious has a spell called Excarnate which when it deals sufficient damaged to destroy said model it is removed from play. This is how I played hellbound. Which is wrong. Dallas should have had the opportunity to roll tough first. At least that's how I've come to understand the rule on tough. Either way. I then cast harrowing on a fenn blade which is just such a funny spell. Harrowing makes every other model in the unit move directly towards the affected model during its activation. If they kill their own cursed fig then the unit flees. It worked great and basically removed the fenn blades from the game. I then ended my turn.

Turn 2 Dallas

More to come........ I got a date with a pretty lady!!!

Thursday, March 5, 2009

It Begins

John does it, now I want to do it too. Blog that is. I don't have huge hopes for this blog other than a means to vent some frustration, share some joy and keep track of my games, especially tournament play.

I've been playing war games since the age of 13. For those of you bad at math that's 18 years. I don't want to even begin to think on how much money I've blown on tiny metal men and their accompanying implements of destruction. All I know is that I'm hooked. I love the mental exercise and competitiveness that gaming provides. It's a great way to get together with friends and blow off some steam from a long work week.

My wife, bless her heart, is still trying to accept the fact that her husband is a nerd. I'm OK with that. She has her passions, I have mine. What I love is that she cheers me on and supports my habit. I love that woman!

Here's to a long future of gaming. Please feel free to comment, and provide constructive input. Unconstructive input is fine too, that's pretty much all I am capable of.

-Cheers-

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