“The winner of the game is the player who makes the next-to-last mistake” -Savielly Tartakover-
Wednesday, March 18, 2009
It's Finally Over HOORAY!
eVlad and his Khador Krew laughed in the face of cheese by expressly defeating Haley and her bubble of death in a "King of the hill" match.
What does this victory mean to the world of Logan Warmachine? Not much, just proves that the only way to beat Haley is by scenario. In Brian's defense eVlad is almost every bit as cheesy and borken as pHaley. There is a reason eVlad has consistently won nationals and other "cons" across the nation.
Good games guys. Back to casual play, this way I can fine tune my blighted troll list! Ha HA!
-Cheers-
Saturday, March 14, 2009
No Quarter Issue 23
The most recent edditon of "No Quarter" has hit LGS around the country (just not my gameshop) and in it every Warmahordes fan can catch a glimpse MKII changes to come.
Ripped right from the forums here's a glimpse of what will be.
MK2 info from the March "No Quarter" magazine.
- Out of turn movement and attacks have been limited.
- Based on size of game Warcasters and Warlocks will be included for free.
- Warcasters come with a variable number of warjack points.
- Rough terrain no longer prevents charges.
- Cards redesigned
- Warjack Shields and Open fists increased in POW
- All Factions have mechanics.
- Warjack points costs changed to be more proportionate compared with units.
- Unit members are in formation if the are within the unit leaders command range.
- Most unit leaders have the same stats as thier troopers.
- All units behave in a manner similar to Field Promotion
- Reaper gains Reach
- Necrotech gains Repair
- Bane Knights loose Shadowshift for Vengance [Which is used on some non Cryx Models] which triggers in control phase.
- Kharchev gets retooled to become more killy.
- Winterguard squads can have three Rocketeers each.
- Doom Reavers become cheaper.
- Charger gains Powerful Attack
- Defender Heavy Barrel increases POW.
- Stormblades and Stormguard are immune to Electricity due to the new damage typing system.
- Knights Exemplar become a 10 man unit, but don't jump to conclusions
- Severous has Convert as an ability rather than a spell.
- Flails gain Chain Weapon.
Release ScheduleApril Field Test is not a playtest. Its looking for Typos and rules confusion and other final polish. Jan 2010 Warmachine II and card Decks. Warmachine 2 has a new Warjack for each faction in it. Followed by 5 Faction books, The Four familiar faces plus Mercenaries, Mercs includes seperate sections for Privateers and Rhul. Each has new models/units and a new warcaster.
Faction book order determined by Summer Rampage 2009. Then Hordes II. No mention of Retribution anywhere.
-Cheers-
Friday, March 13, 2009
R.I.P. Baneknights
Bane Knights have fallen to the mighty "Nerff." We Cryxians knew it was only a matter of time until our elite unit was summarily dismissed by the terrible Cygnar elitists at Privateer Press.We'll miss you and your shadow shift. The amazing out of turn activations which kept you feared and relevant as a fighting force.
We'll miss your crazy shenanigans and the way in which you made less intelligent people go cross eyed as they tried to understand your ghostly ways.
Rest in peace you mean bastards. MKII be damned!
-Cheers-